I didn't even use many of the new units due to them not being worth the cost or they just didn't fit how the mission should go. It's a fun way to do it, but it's nothing revolutionary. As you complete missions, you unlock 'techs' for each faction. ![]() The catch here is that when you start the game, most of the 'tech' in the game is locked. ![]() Other than those changes, along with the new units, this is essentially just more of the same. This wasn't a big deal to me, but I can see how it would bother a lot of people. In fact, there is no CO-OP play in the game at all and you are on your own in every mission. There isn't even online CO-OP play, which was a huge part of the original retail release. Another disappointing thing is that there is no online multi-player whatsoever. It is disappointing they just didn't add the 'Uprising' campaign that PC gamers got, slap it on a disc and release it that way. ![]() While this sounds like us Xbox 360 gamers are getting the shaft, in reality this is a pretty good deal for the $10 asking price. You do get all of the new units and the 'Commander's Challenge' mode. Unfortunately, there is no new campaign here. 'Red Alert 3: Commander's Challenge' is a stand-alone game that is part of the expansion the game received on the PC. By Elite29 | Review Date: DecemThis is an interesting release for EA.
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